Sunday, November 30, 2008

Google Mobile App for iPhone now with Voice Search and My Location

Not sure how responsive/iterative this is likely to be given differences in accents and spoken English in different parts of the globe.

Been experimented with earlier by the device vendors in voice recognition software and IVRs and not been very successful.

Google Mobile App for iPhone now with Voice Search and My Location

Google Mobile Blog, November 17, 2008

The new Google Mobile App for iPhone makes it possible for you to do a Google web search using only your voice. Just hold the phone to your ear, wait for the beep, and say what you're looking for. That's it. Just talk. Once the App is on, you don't have to push any buttons to search. Check out the video below to watch engineer Mike LeBeau explain how this works.

After you speak your query, Google Mobile App will return search results formatted for your iPhone.

And if you're doing a local search, there's no need to specify where you are because Google Mobile App now has Search with My Location. Search for "movie showtimes" or "Mediterranean restaurant" and you'll automatically see results based on your current location. For this to work, Location Services must be enabled on your iPhone and you have to opt-in to let Google Mobile App use your location.

To get the latest Google Mobile App for iPhone or iPod touch, go to the App Store and look for "Google Mobile App." Note that the voice search feature is currently available only in U.S. English and for the iPhone.

Watch this video to see what Googlers from Chicago, London, New York, and Mountain View are searching for. Then consider sharing your most interesting voice search query by submitting a video response.

The Mobile Internet is dead, long live the mobile Internet

Yankee asserts that there won't be a distinct mobile Internet - just mobile access to the existing Internet, albeit to services designed to take advantage of, and cater for, the mobility being enjoyed by the user. Essentially, it claims, the Internet will be extended to, not reinvented for, mobility.

In fact that one, small phrase powerfully encapsulates one side of a broad argument that the mobile industry is having with itself. It is this: to what extent can the mobile business model, with its walled garden (or quasi-walled garden) services, be carried into the 3.5G world and beyond?

Every application in the mobile internet world will be typically be a mash-up. When users look for directions, for example, the experience will blur location, search, advertising, messaging, social networking and even enterprise modalities. The value of the consumers' clickstream - now enhanced with location, content, platform and more - will skyrocket for those firms able to capture and merchandise it.

In other words, not a nice safe department store-style environment with a controlled user experience; but a confusing, noisy, fast-changing open air market.

The Mobile Internet is dead, long live the mobile Internet

23/10/2008 - by Ian Scales, Telecom TV

The Yankee Group used Mobile Internet World in Boston this week to launch a report on the importance of 'openness' in the construction of the mobile Internet.

Yankee asserts that there won't be a distinct mobile Internet - just mobile access to the existing Internet, albeit to services designed to take advantage of, and cater for, the mobility being enjoyed by the user.

Essentially, it claims, the Internet will be extended to, not reinvented for, mobility.

In fact that one, small phrase powerfully encapsulates one side of a broad argument that the mobile industry is having with itself. It is this: to what extent can the mobile business model, with its walled garden (or quasi-walled garden) services, be carried into the 3.5G world and beyond?

In an environment presenting fat Internet access pipes to users' increasingly capable, browser-based mobile devices, will mobile network operators be in a position to partner meaningfully with the new service providers - the Googles, the Facebooks and all the Web 2.0 (and 3.0) companies that will follow? Will they be able, within those partnerships, to share in service revenues above and beyond the revenues gained from providing their users' access bandwidth?

On the one hand, many in the mobile industry understand the dynamics of the fixed Internet. They understand that the innovation they see there, the rapid change and fast user adoption of new services, was made possible by the 'openness' espoused by Yankee Group.

But on the other hand they instinctively feel that mobile will prove to be a different case - partly because of the nature of the mobile network's complexity, partly because mobile service use comes charged up with a different set of user expectations.

Mobile users, they might argue, may be more interested in having a simple-to-understand, well-controlled customer experience, and that might argue in turn for a greater degree of operator control of that experience, rather than a mobile Internet free-for-all.

The Yankee case for the inevitability of an 'open' mobile Internet, however, is compelling.

The report argues that there is just one Internet and that, given the dynamics, open access (and the initiatives of those who want to ensure that the mobile Internet is made open) is inevitable.

The report points to full-featured mobile browsers as a powerful marker for unfettered mobile access to cloud-based applications and services.

Most importantly, "the rate of innovation in the inherently open Internet cannot be matched by the traditional, fragmented mobile macroeconomy," it argues.

The report says that prices will flatten; subsidies will be reinvented; new service brokers will enter the market; and there will be enhanced roles for device vendors.

One device per service won't suffice either: "Mobility will become part of non-traditional devices and the gadget drawer will remain crowded.

"Every application is a mash-up. When users look for directions, for example, the experience will blur location, search, advertising, messaging, social networking and even enterprise modalities. The value of the consumers'clickstream - now enhanced with location, content, platform and more - will skyrocket for those firms able to capture and merchandise it."

In other words, not a nice safe department store-style environment with a controlled user experience; but a confusing, noisy, fast-changing open air market.

According to John Jackson, Yankee Group vice president of research and the report author, "All mobile networks have an imperative to create an environment where their subscribers can access high-value, best-of-breed Internet applications, content and services in a way that preserves the integrity of the online experience." Do you agree? Let us know your views below.

10,000 iPhone Apps in the iTunes App Store

iPhone Apps by category and price-band.

About 24% of apps are free; 35% cost $.99. The average cost is $3.12, including free apps.

About 34% are games or entertainment, and there are 49 weather related apps for the iPhone despite the fact that a weather app is built in.

10,000 iPhone Apps in the iTunes App Store

Count By Submission Month
2008-052
2008-0618
2008-07587
2008-081,612
2008-092,912
2008-102,522
2008-112,433


10,086



Count By Category
Games2,333
Entertainment1,122
Utilities1,015
Education736
Productivity517
Books508
Lifestyle507
Reference445
Travel431
Healthcare & Fitness428
Sports345
Music329
Navigation285
Business270
Finance253
Photography195
Social Networking173
News144
Weather50

10,086


Count By Price
02,419
0.993,512
1.991,431
2.99705
3.99314
4.99614
5.99192
6.9960
7.9972
8.9925
9.99349
10.993
11.9918
12.9936
13.991
14.9996
15.9913
16.993
17.991
18.992
19.9964
20.991
21.992
23.991
24.9945
25.992
27.991
29.9919
30.991
31.991
32.991
34.9912
37.993
39.9916
41.991
44.991
48.991
49.9918
59.993
64.991
69.992
74.994
79.992
84.991
99.993
109.991
119.992
139.991
149.991
179.992
199.992
219.991
299.991
449.992
899.991
Total Cost$31,487.33
Average Cost$3.12

Turning Ideas Into iPhone Applications

$30k for a regular iPhone app. At an avg. $3.1 (avg. iPhone app revenue including free apps), this would require ~10k downloads to break-even. Challenging for long tail content, which the bulk of it is likely to be

Turning Ideas Into iPhone Applications

"I have an idea for an iPhone application."

The most common conversation I have with people these days concerns the process of turning ideas into iPhone applications. Someone reaches out to me from across the Internet, hoping I will be able to build an iPhone application or make connections to people who will.

I love talking with entrepreneurs and people passionate about their ideas. It's one of the things I look forward to most in my week. Unfortunately, we are at a phase in the growth of the iPhone ecosystem where there is a significant gap between individuals with the ideas and those who are actually capable of turning the ideas into iPhone applications.

This gap is almost entirely financial in nature. The demand for iPhone developers exceeds the supply and I don't see that changing anytime soon. The going rate for iPhone developers, at least the developers I know and trust, is $125/hour and up. I have some friends who are booked out at $200/hour for the next few months, although $125/hour seems to be the going rate in my network. At that rate, a full-time contract iPhone developer costs $5,000/week and it may take four to six weeks for an application to be developed. Sometimes it will take less and sometimes it will take more. Add to development the other costs - project management, design, QA, and marketing, to name a few. It's not uncommon to spend $30,000 and up on an iPhone development project. iPhone applications are not cheap.

I am someone who is highly motivated by ideas. So, it pains me to say that the value of an iPhone application idea right now is pretty much zero. A great idea isn't worth anything under these conditions. There is no shortage of great iPhone ideas, just a shortage of talent to bring these ideas to market. Many people in my network have stopped doing contract work altogether, focusing instead on self-publishing on the App Store and making a living from software sales. The few examples we've had of App Store millionaires has been an inspiration to many to drop out of the contract market.

No one wants to work for equity or the promise of future returns for someone else right now. There is too much cash work out there. The developers willing to take risks on future returns would rather do this for their own application projects. That is a risk worth taking.

I think it's inevitable that the hourly rate for iPhone developers will decrease, although don't expect a major drop. As the offshore capabilities for iPhone development increases and as new iPhone developers start to enter the market, you will see some downward impact. The experts will continue to be able to command impressive rates even with these changes. If you've been a Cocoa developer on the Mac and have transitioned to iPhone development, you've got a bright future.

Do I think the economic downturn is going to change the dynamics? No. The iPhone market is hot, and it's only been four months since the launch of the App Store. Growth and demand is on a steep incline right now and I've only seen a growth in demand for iPhone applications over the past few months.

So what do you do if you have a great idea for an iPhone application, but don't have a budget of tens of thousands of dollars to fund the project? Get creative. It's not impossible to build an iPhone application on the cheap, just very difficult. I've advised people to look for college students with lower financial expectations if $125/hour is beyond reach. However, be prepared. Experts can develop iPhone applications with much lower risk than bringing in less experienced talent or farming the work out offshore.

If you believe in your iPhone application idea passionately, maybe, just maybe there is someone out there who will share your passion and that you can motivate to work under different terms than the going contract rate. Just don't bank on it. Ideas are not the currency. Cash is king, as they say, especially in a down economy. The people who are making it in the iPhone application market right now are either self-motivated or well-financed, or in some cases, both.

MySpace Woos Small Business Ads


Social Network advertising is still unproven.

On one hand
such programs provide small businesses an opportunity to 'hyper' target reach specific local or national niches while on the other hand research shows that users don't go to social networks to find product—they go to communicate.

In a world where advertisers are cutting back and many are leery of marketing through social media, MySpace has little to lose and everything to gain from persuading more advertisers to give MyAds a spin.


MySpace Woos Small Business Ads

With MySpace's new MyAds service, anyone can launch an ad campaign on News Corp.'s social network for as little as $25

Justin Esch and Dave Lefkow, founders of gourmet seasonings maker Bacon Salt, went out on an advertising limb. Typically, the Seattle entrepreneurs used MySpace and Facebook profile pages or small text ads placed next to Google search results to promote their line of seasonings. Then MySpace encouraged them to test a new ad service tailored to businesses like theirs, so Esch and Lefkow shelled out $500 for a trial campaign.

To their surprise, blog buzz about their product picked up, site traffic doubled, and online sales jumped 30% over the past month. "We've seen really good results," Esch says. "This experience taught us there is more that we can do to get word of mouth out there."

MySpace is hoping more small businesses will see the light. On Oct. 13 the social network owned by News Corp. takes the wraps off MyAds, a new approach to advertising that allows small businesses and individuals to create their own banner ads—illustrated messages in fixed places on a Web page. The service, initially available in a test phase, also will let advertisers decide who they want to target on MySpace and then track the results of the campaigns. MySpace is aiming at advertisers who want to spend under $25,000—though marketers can start by laying out as little as $25.

Cheaper Alternative to Traditional Marketing

Getting some companies to take a chance on social network advertising won't be easy, especially as the economic slowdown forces many businesses to curtail marketing. "Social networking is still unproven," says Jeremiah Owyang, an analyst at Forrester Research. On Oct. 10, media colossus Viacom cut its full-year sales forecast, citing uncertainty over the ad market. And when companies are in belt-tightening mode, they're more likely to reduce display advertising, which typically focuses on brand building, than search-related advertising, which tends to have a more immediate and measurable sales impact.

MySpace is betting that small businesses will turn to online ads as a cheaper alternative to traditional marketing. "In these economic times, marketers want to use their dollars more efficiently," says MySpace founder Chris DeWolfe. "This is the most efficient way you could do it in a low-risk way."

Until now, MySpace catered to large advertisers and ad agencies. Search advertising led the way in making advertising affordable and easy for individuals and small businesses. But MyAds is one of the few programs selling small-business display ads on social networks, giving small businesses an opportunity to reach specific local or national niches among MySpace's 122 million users. "It looks really good," says Edward Cotton, director of strategy at ad firm Butler Shine Stern & Partners, which handles online marketing for clients that include Converse and Mini Cooper. "Finely targeted ad opportunities for small business are going to be an emerging market."

Buckets of Likely Targets

MyAds is an offshoot of Hypertargeting, a service MySpace launched a year ago for Madison Avenue and big advertisers. Hypertargeting sifts through all the information people publish on MySpace, be it age, gender, hometown, or a preference for Coldplay vs. Rhianna. Hypertargeting uses that information to create 1,100 buckets, or target audiences, ranging from basketball fans to people who read Chicken Soup for the Soul books. MyAds puts those and other tools into the hands of individuals. With MyAds, the Bacon Salt founders created a banner ad using their site logo and tagline, "Everything Should Taste Like Bacon." Then they sifted through MySpace's buckets, picking categories such as dining, restaurants, and of course, bacon, and targeting people in cities and states, including Atlanta and Ohio, where Bacon Salt was launching in Kroger supermarkets.

MySpace is hoping that letting companies specify targets will make social network advertising more effective and lucrative, helping marketers overcome their aversion to the medium. Forrester's Owyang says his firm's research shows people don't go to social networks to find product—they go to communicate. In this new environment, many don't look at traditional ads, even targeted ones. Social networks also don't have sufficient data to demonstrate that their targeting causes people to consider buying or to buy products based on advertising, Owyang says. "We're trying to smash traditional advertising into a social environment, but it's entirely different behavior," he says. "They're still throwing a lot of pasta against the wall to see if it will work, and we expect that to continue for years."

MySpace's DeWolfe argues that Hypertargeting is already making an impact. Early results show that some advertisers have seen a 50% to 300% jump in people clicking on an ad, he says. He also says MySpace expects MyAds to help raise the price of ads sold on the site, boosting overall revenue. Around 3,300 small business and individual advertisers signed up for the test service even before it was officially announced. In a world where advertisers are cutting back and many are leery of marketing through social media, MySpace has little to lose and everything to gain from persuading more advertisers to give MyAds a spin.

Google Earth now available for the iPhone

Another step towards making Context all pervasive.

Only question that has lingered for long in my mind is when does Google merge Google Earth and Google Maps. I see more synergy in merging them together than maintaining them as seperate products

Google Earth now available for the iPhone

Google Mobile Blog, Sunday, October 26, 2008

The world just got a little bit smaller. Google Earth is now available for the iPhone and iPod touch, allowing you to fly to the far reaches of the world from the palm of your hand. Since we launched Google Earth for the desktop in 2005, we've had over 400 million unique downloads, and people from around the world have used it to view their house, research travel destinations, learn how to make the world a better place, find local businesses, and view geo-located photos. Now, with a free download from the iTunes App Store, you can fly through the same 3D immersive world of Google Earth you've come to love, without having to fire up your desktop computer.

Check out this video tour to see Google Earth for the iPhone in action:

http://www.youtube.com/watch?v=v6BPuKaLel4&eurl=http://googlemobile.blogspot.com/2008/10/google-earth-now-available-for-iphone.html

Not only is having Google Earth on your iPhone convenient, but the touch interface is a very natural way to interact with the Earth. Just swipe your finger across the screen and you fly to the other side of the globe; tilt your phone and your view tilts as well. You can pinch to zoom in or out, or just double tap with one finger to zoom in and two fingers to zoom out. We also integrated the My Location feature, so with a touch of a button, you can fly to where you are in the real world on your phone.

In addition, we have over eight million Panoramio photos, which are geo-located photos of places, and you can view any and all of them from your iPhone. Besides being beautiful, high-quality pictures, they're specifically of places, so you don't have to see some guy's family on vacation in Thailand--you can see the beaches, the temples, all the things that give you a real sense of the place. Here is a nice shot of the Grand Palace that I found on my virtual tour of Bangkok.

All versions of Earth include search, and the iPhone version is no exception. You have access to the same great local search that you get with Google Maps, so you can search for places, businesses, and landmarks. With Google Earth you get to the full detail page for businesses, so you can get reviews, photos, user content, business hours, and other useful information. We also added a "search near me" feature, so with one touch you can find businesses near your location, without having to navigate there first or type in the name of the city. Looking for a good cafe when you're in Trento, Italy? It's a snap:



To get Google Earth on your iPhone, visit the App Store in iTunes or your iPhone, and search for "Google Earth."

Google adds WiFi positioning to Gears, Maps for mobile (updated)


Google has added WiFi signals to the Geolocation API so that laptop users can benefit from location enabled web sites for the first time and mobile users from the increased accuracy
.

Highlights the increasing pervasiveness of context in our live and the emergence of the context aware web.

Google adds WiFi positioning to Gears, Maps for mobile (updated)

GPS Businessnews, October 22, 2008


Google adds <span class=WiFi positioning to Gears, Maps for mobile (updated)" title="Google adds WiFi positioning to Gears, Maps for mobile (updated)">

Google yesterday unveiled the availability of WiFi signals positioning to the Geolocation API in Google Gears. This new feature dramatically increases the accuracy of this geolocation API and let laptop users take advantage of location-enabled web sites. The previous version of this Geolocation API was only using cell-ID as a location method which was not very accurate and only relevant to mobile users.

“When we originally proposed the Gears Geolocation API our goal was to make it easy for developers to deliver location enabled web sites on mobile phones”, wrote Charles Wiles, Product Manager, Google Mobile Team. “However we realized laptop users would benefit from location enabled web sites too. Today we are adding WiFi signals to the Geolocation API so that laptop users can benefit from location enabled web sites for the first time and mobile users from the increased accuracy. And because the Geolocation API is the same for developers in both desktop and mobile browsers you can even use the same code on both platforms!”

Google Gears is integrated in the recently launched Chrome web browser and in the Android platform, it is also available as an add-on to Internet Explorer, Firefox and Safari browsers. This WiFi positioning technology is also starting in Google Maps for mobile. Users of Wi-Fi enabled BlackBerry are the first to get it, but “other mobile platforms, including Android, will get Wi-Fi location soon”, said Google.

Location-aware websites
This addition to Google Gears is a very important step towards the generalization of location aware websites. Earlier this month, Mozilla launched Geode, an extension to Firefox which also allows web developers to build geo-aware websites. But the Geode location implementation is a bit more sophisticated than Google because the user can choose a degree of accuracy (in this case we might call it privacy) to be sent to the visited website: exact location, neighborhood, city or nothing .

Both Mozilla and Google developments are made in tight co-operation with the W3C consortium which is currently working on establishing a Geolocation API specification.

Geode was developed in partnership with Skyhook Wireless, a major provider of WiFi positioning services. Google did not disclose where his WiFi database is coming from, but Skyhook Wireless is not involved said a spokesperson to GPS Business News.

UPDATE: Google said on Thursday to GPS Business News that its WiFi data has been developed internally, however the company refuses to give any information about its exact coverage. "Many major domestic [US] and international cities are included in the database. We don't release a comprehensive list of areas covered since coverage will expand continuously as usage of our location-based services grows. In cities already covered, the quality of the information will also improve", wrote a spokesperson in an email.

Crowdsourcing

Google is not willing to go into deep details about how cell-ID and WiFi data is collected, however the privacy terms of Google Maps Mobile gives enough details to let us understand that users having GPS are anonymously sending back WiFi and cell-ID data to Google to improve the overall product and database accuracy: “If you use location-based products and services, such as Google Maps for mobile, you may be sending us location information, such as GPS data. […] We also use the information for support, to develop new feature, and to improve the overall quality of Google's products and services.”

Nokia Q3: 7 million GPS-enabled phones

Nokia Q3: 7 million GPS-enabled phones
GPS Businessnews

Nokia Q3: 7 million GPS-enabled phones

In the third quarter of this year Nokia sold almost 7 million GPS-enabled devices, up over 50% from the previous quarter, said Nokia CEO Olli-Pekka Kallasvuo at the end of last week during a conference call with analysts. In that third quarter Nokia shipped almost 9 million Nokia Nseries and 3 million Nokia Eseries.

Last May Kallasvuo said during a shareholder meeting his company would sell [35 million GPS-enabled devices in 2008]. It would mean more than 20 million in the last quarter alone, which is probably a bit of a stretch even if Nokia’s GPS-phones line-up has been extended.

During the third quarter Nokia “Services and software” had EUR115 million of net sales and total billings of EUR140 million. Billings grew 15% sequentially. “Navigation has been and continues to be our lead service,” said Olli-Pekka Kallasvuo. Nokia now bundles navigation with over 70% of its GPS-enabled handsets.

Nokia Q3: 7 million GPS-enabled phones

NAVTEQ

In the same conference Nokia included for the first time NAVTEQ in its financial results. In the third quarter 2008 NAVTEQ reported net sales were EUR 156 million. NAVTEQ reported gross profit was EUR 138 million, with a gross margin of 88.5%. Non-IFRS gross profit was EUR 139 million, with non-IFRS gross margin of 88.5%. NAVTEQ had a reported operating loss of EUR 80 million, including the negative impact of EUR 109 million in intangible asset amortization and other purchase price accounting related items. The reported operating margin was -51.3%. NAVTEQ non-IFRS operating profit was EUR 29 million, with a non-IFRS operating margin of 18.5%.

In the third quarter of 2007 NAVTEQ revenue was $214.8 million (€162.2 million - at today’s exchange rate) and operating income was $50.5 million (€38.1 million), the operating margin was 23.5%.

UMA is here to stay: the WiFi approach to convergence is on a steep rise

Often termed as the 'quick, dirty and cheap' approach to FMC convergence, UMA seems to be finally gaining traction especially with the push from T-Mobile and Orange.

When it comes to FMC it's UMA (easier to deploy using available technologies) versus an IMS (IP multimedia subsystem) approach using femtocells (elegant but expensive).

The IMS approach is still very much on the drawing board though evolving very quickly.

IMS
uses carrier quality control and licensed wireless frequencies. UMA does pretty much the same thing but uses existing WiFi technology and relies more on the handset and base station (and the user) to flip between conventional cellular service and data and VoIP access across the WiFi link via the Internet.

UMA is here to stay: the WiFi approach to convergence is on a steep rise

29/10/2008 - by Ian Scales, Telecom TV

Unlicensed Mobile Access (UMA) is continuing on a steep rise despite early predictions that it would be blown away by the IMS alternative to fixed mobile convergence (FMC ) using femtocells.

But far from being superseded by IMS, UMA looks like it's here to stay. Its user numbers are already showing a healthy rise, jumping from 1.7 million in 2007 to 9.7 million in 2008, says Infonetics Research.

Analysts are now predicting that the 'downturn' will further accelerate its take-up globally as consumers look to rationalise their calling costs - one option in many markets will be to get rid of the PSTN line in favour of FMC service solutions such as the UMA-based offerings from T-Mobile in the US and from Orange in Europe. Other operators are expected to follow.

Many technology stories can be characatured as the 'quick, dirty and cheap' versus the 'highly engineered, expensive and slow' approaches to whatever is in dispute. When it comes to FMC it's UMA (easier to deploy using available technologies) versus an IMS (IP multimedia subsystem) approach using femtocells (elegant but expensive).

The IMS/femtocell approach is still pretty much on the drawing board but delveloping fast. It will use carrier quality control and licensed wireless frequencies, enabling FMC voice and data services to be offered in the home and office but controlled (via a broadband link over the Internet) by the mobile operator.

UMA does pretty much the same thing but uses existing WiFi technology and relies more on the handset and base station (and the user) to flip between conventional cellular service and data and VoIP access across the WiFi link via the Internet.

Essentially UMA is more an 'edge' approach (although there is substantial core network requirement for servers, gateways and the like) and FMC is a core approach with the intelligence and control built back in the carrier network.

Being a carrier approach, IMS and femto takes longer to organise, so the key to the battle is how quickly and cheaply the UMA edge components can be put into place to assist its take-off before the big IMS guns can be brought to bear.

According to Infonetics Research, the components are being put into place very nicely.

Sales of dual mode cellular/WiFi phones hit a healthy $7.6 billion in the second quarter of 2008 and are on target to grow by 82 per cent across the whole of of 2008.

That figure, taken by itself, is slightly misleading since simply owning a dual mode phone in no way advances the UMA cause and, in any case, represents the full value of the dual-mode handset of which the WiFi component is a tiny part.

But it does indicate that dual mode handsets here to stay and that makes it easier for FMC service providers to identify, adapt for UMA and market a range of phones likely to be attractive to consumers.

Most importantly, mobile handset chip vendors are beginning to include the UMA protocol stack in their designs, so more and more WiFi enabled phones will be more easily UMA enabled as well.

What Infonetics Research calls the nascent FMC network element market, which launched last year, is also looking healthy. This includes UMA network controllers (UNCs), voice call continuity (VCC) application servers, and multi-access convergence gateways. This grew five-fold from 2006 to 2007 and is forecast to grow another seven-fold between 2007 and 2011 worldwide, says the research company.

Infonetics says that Nokia is dominant in the dual mode cellular/WiFi phone market, followed by Samsung (same as the overall handset market), while Ericsson leads in the UMA network controller market followed by Motorola and Alcatel-Lucent.

"UMA continues to dominate the worldwide seamless FMC market, and remains a 2-horse race, with unabated deployments at T-Mobile USA and Orange in Europe, which, as anticipated, is launching 3GUMA. In addition, Rogers Wireless has now joined the UMA bandwagon in North America.

"We expect all the phone and equipment segments in the niche FMC market to grow rapidly, with the economic downturn actually making T-Mobile USA's offering more attractive to stretched consumers," said Stéphane Téral, principal analyst at Infonetics Research and co-author of the report.

Mig33 the next big thing in mobile social networking with 18 million users

The Mig33 community offers instant messaging along with cheap voice calling and SMS; photo sharing and the ability to build a profile with music and other features.

Mig33 the next big thing in mobile social networking with 18 million users

25/11/2008 - by CommsDay

Another year, another booming social networking site. This time the big hit is US-based mobile social network Mig33 which has registered cellphone user numbers doubling from 9 million to 18 million in 11 months, rivalling the performance of sites like MySpace and Facebook.

The Mig33 community offers instant messaging along with cheap voice calling and SMS; photo sharing and the ability to build a profile with music and other features.

The California-based company (originally Australian), has done well globally but still lags in the US and has now launched a new version that makes its services more customisable, international and social network-like.

Mig33’s new features include the ability to post Twitter-like status messages (8.32 pm: I'm on the train), personalise the service with different themes and communicate in six languages: English, Russian, Indonesian, Bengali, Hindi and simplified Chinese, the firm said.

Mig33 aims to boost consumer spending on its services and mobile content. “As the mobile social networking market becomes more competitive and the Mig33 community continues its rapid growth, we're constantly adding more services to encourage greater interactivity and personalisation," said CEO Steven Goh.

According to business development director Mei Ling Ng, Mig33 is also in a great position right now. The firm is well-cushioned from the economic downturn as the mobile market is predicted to remain strong. Also, Mig33 users are mostly in less developed countries, which have been less affected by the global crisis.

“For more and more people in the world, the mobile phone - not the PC - is the Internet connection that unites them with communities, chat rooms and forums,” continued Goh, “Mig33 has become their mobile Internet solution.”

Skype claims mobiles are involved in a quarter of its calls

Quantum increase in mobile adoption and usage - 4 billion Skype to Skype minutes on the company’s network every quarter involve mobile devices.

Mobile Skype solutions currently involve conventional switched (and therefore paid for) calls on the mobile leg of the call as there is no voice over IP (VoIP) end-to-end. This is partly to avoid the technical difficulties of running VoIP over mobile data, partly because some mobile data tariffs may mean a VoIP call costs as much (or almost as much) as a switched one, and partly (one suspects) because Skype thinks it best to play ball with the mobile operators rather than against them. At least in this phase of the game.

Skype claims mobiles are involved in a quarter of its calls

25/11/2008 - by CommsDay

A staggering 4 billion minutes on the Skype network are now considered mobile minutes following the company's move to put Skype clients onto handsets.

According to Skype executive, Chris Lewis, responsible for strategy and new business for Asia, out of the 16 billion Skype to Skype minutes on the company’s network every quarter, 25 per cent now involve mobile devices.

The company currently offers a Java-based downloadable client for mobile phones, a client for Windows Mobile devices, as well as a dedicated device called the Skypephone with 3.

But in fact all these mobile Skype solutions involve conventional switched (and therefore paid for) calls on the mobile leg of the call as there is no voice over IP (VoIP) end-to-end. This is partly to avoid the technical difficulties of running VoIP over mobile data, partly because some mobile data tariffs may mean a VoIP call costs as much (or almost as much) as a switched one, and partly (one suspects) because Skype thinks it best to play ball with the mobile operators rather than against them. At least in this phase of the game.

According to Lewis, getting Skype on mobile phones is a core part of the company’s strategy to get the platform on as many devices as possible, including increasingly Internet-enabled televisions, gaming consoles and other electronic devices.

“Every time a new generation of devices comes out, we will be there,” he said, adding that the emergence of mobile broadband will greatly increase the addressable market for Skype.

One area that remains a challenge for Skype is mobile video. While the company is working on enhancing the video capabilities of its online service with features such as multi-party video, today’s mobile network cost and performance still makes it really difficult to support video, he said.

“It always comes down to the network,” he said, adding that the company is committed to keeping all Skype-to-Skype video calls free.

Thursday, November 27, 2008

Broadcasters to Make TV Mobile

So we have another standard joining the broadcast mobile TV bandwagon. While trials and initial runs have shown the service is likely to enjoy traction, what remains most unclear is the model though issues on content format and genre also linger.


Broadcasters to Make TV Mobile

With a standard for free, real-time, mobile digital TV newly approved, devices should be out by 2010. Will they fly off the shelves ?

In a nation with more than 225 million mobile subscribers, only 1.8 million of them watch broadcast television on their cell phones, according to September data from comScore. But a group of more than 800 broadcasters hopes to change that—by making mobile TV shows both free and available at the same time they're shown on regular TV. To that end, in April 2007 those broadcasters formed the Open Mobile Video Coalition, aimed at establishing a standard for the delivery of mobile TV in the soon-to-be-available digital television spectrum.

On Nov. 25, members of the OMVC got one step closer to making their dream a reality. The group, in conjunction with the Advanced Television Standards Committee, which was responsible for creating the standard that governs how your TV set receives a high-definition signal, approved a candidate standard for mobile digital television. In the bureaucratic world of standards setting, this means the ATSC mobile DTV standard will be the accepted way to deliver mobile broadcast television going forward, although it's subject to a few additional tweaks. In the real world, this means devices capable of delivering free, mobile TV will come as early as 2010.

Will Consumers Go All In?

LG Electronics and Samsung, both of which backed the standard, plan to start making devices that will allow for mobile DTV trials next year. After the broadcasters complete the move to digital broadcasting in February 2009, TV stations will start widespread tests of mobile DTV. By early in 2010, according to Anne Schelle, the executive director of the OMVC, consumers should be able to buy such devices off the shelf.

As for the issue of whether or not consumers even want mobile television on tiny screens, Schelle is optimistic. She envisions interactive services and points out that the standard is flexible enough to offer a digital video recorder for time- and place-shifting, if so desired. That level of control would be compelling to broadcasters who see ISPs and even cell-phone carriers as standing between them and their viewers. Schelle points out that broadcast television still controls the content people most want to watch, and by delivering that directly to mobile devices broadcasters can satisfy consumers—and by extension, have a better shot at controlling their own destinies.

"I do think there will be a day five years from now where you will be in a restaurant and everyone will pull out their mobile devices and be able to watch a live broadcast of whatever that seminal event of the day is," Schelle said.

Competition for MediaFLO

For end users in the U.S. (which is where this mobile broadcast standard will work), that means there will be two ways to watch over-the-air television on the go—via a device that receives the mobile DTV standard or through a carrier's service built on top of MediaFLO, a Qualcomm technology. While a representative of LG, which makes phones for carriers that include Qualcomm MediaFLO chips, told me the two services aren't mutually exclusive, they are competitive. They both want to offer over-the-air broadcast television on mobile devices ranging from phones to laptops to in-car entertainment systems.

But Qualcomm makes money licensing its MediaFLO network to carriers, which charge consumers $15 a month to access the service, while broadcasters plan to have some sort of free offering to anyone who has a device or dongle that can receive the signal. On the other hand, MediaFLO services are available today, while mobile DTV is still a developing standard.

Of course, almost two years after commercial availability of the service, mobile television delivered by MediaFLO is only watched by relatively few. That looks to be changing, however. Matt Milne, senior vice-president of marketing and sales for MediaFLO USA, declined to give out subscriber numbers for the service but said in an e-mail that viewership increased 70% in the three months ending September 2008. It's still possible for MediaFLO to gain more viewers, or for the mobile DTV effort to fail because of a lack of devices or even consumer interest. One way or another, for those keen to tune in to TV on the go, this is a fight worth watching.


GyPSii Available on Nokia's Touchscreen Handset

Social context, which I believe will be one of the drivers for LBS, finally taking shape

GyPSii Available on Nokia's Touchscreen Handset


Dutch mobile social networking site GyPSii has launched on the Nokia 5800 XpressMusic handset. GYPSii will be available for download, offering subscribers a range of location-specific functions, including user-generated content, content-sharing, mobile geo-location content search, and social networking, with much of the content viewable on a map. GyPSii is a member of Forum Nokia,

Nokia’s developer group.

Wednesday, November 26, 2008

YouTube - coming to a cinema near you


Interesting so now we have fully ad supported and officially sanctioned full lenght programming - YouTube would now also feature full-length television shows and films with ads running alongside the video.

YouTube - coming to a cinema near you

10/11/2008 - by Leila Makki, Telecom TV

After years of YouTube playing host to user-generated clips, the video portal is finally offering more officially sanctioned full-length programming, in a bid to compete directly against Hulu.

The popular video-sharing website has just made another pact to feature full-length television shows and films from Metro-Goldwyn-Mayer's (MGM) archives, with ads running alongside the video.

The site, owned by Google will kick off the partnership by posting episodes of "American Gladiators" programme to YouTube on one channel. MGM will also post full-length flicks like "Bulletproof Monk," "The Magnificent Seven" and clips from popular films like "Legally Blonde."

The Google unit is frightened about losing audiences that seek up-to-date full-length shows, to Hulu, an online hub founded by NBC Universal and Newscorp.

Hulu is lauded by networks for having a cleaner, more organised site to YouTube, as well as a lack of amateur-created videos. It currently has one of the most extensive libraries of advertising-supported mainstream media content on the web.

It's site owners, Fox and NBC, offers their own content as well as that of more than almost two dozen cable networks such as Bravo, E! Entertainment, FX, SciFi, USA, as well as Warner Brothers TV arm, the movie studio Lionsgate and sports programming.

Until recently, YouTube videos were predominantly short clips of ten minutes or less.

But the company has been experimenting recently with full-length shows with Time Warner's HBO and CBS's Showtime cable networks.

Last month, YouTube finalised a deal with US broadcast giant CBS to host complete episodes of shows from its massive TV archive. The CBS pact is based on an unspecified revenue share model, with CBS responsible for selling ads.

YouTube previously shied from insert ads on fears surfers would abandon the site rather than sit through video marketing just to watch a brief clip. But the advent of sanctioned streaming competition such as Hulu and a need to better monetise its operations has proven persuasive.

So far, the numbers speak for themselves; Hulu has about 100 million video streams a month, compared to YouTube's five billion videos.

GPS Smartphones Generating Renewed Momentum for the LBS Infrastructure Industry

A-GPS aids Time To First Fix (TTFF) and is not an independent positioning technique. Currently existing positioning techniques - GPS/A-GPS, Cell ID and WiFi

GPS Smartphones Generating Renewed Momentum for the LBS Infrastructure Industry

Cellular News, November 24, 2008

­The recent launches of GPS-enabled smartphones with touch screen interfaces such as Apple’s iPhone, the BlackBerry Storm, the T-Mobile G1, Nokia’s 5800 XpressMusic, and Sony Ericsson’s Xperia X1 are fueling interest in handset-based navigation and location based services (LBS) despite the worsening economic climate. In turn this drives both third party LBS application development and the roll out of LBS infrastructure by carriers to support the much needed Secure User Plane Location (SUPL)-compliant Assisted GPS functionality.

“Handset technology finally offers the LBS user experience consumers have been waiting for,” says ABI Research director Dominique Bonte. “Large touch screen displays are the most natural interface for engaging with map-based LBS applications, as demonstrated by the success of Personal Navigation Devices (PNDs).

While up to now most of the LBS infrastructure market in the US has been driven by E911 requirements, the rollout of commercial LBS offers new opportunities for cellular location technologies such as Enhanced Cell-of-Origin and Uplink-Time Difference of Arrival (U-TDOA) either as assistance or as a fallback option for GPS. These solutions are offered by vendors like Ericsson, TCS, NSN, Andrews, TruePosition, Redknee, Openwave, Polaris Wireless and Autodesk in the form of Mobile Location Centers (MLCs), Position Determining Equipment (PDE) and Location Enabling Servers (LES).

However, several handset manufacturers such as Nokia are providing carrier-independent remotely hosted A-GPS directly to the end user. At the same time GPS is increasingly being complemented by alternative positioning technologies such as Cell-ID and Wi-Fi to increase in-door coverage, providing service providers with ever-greater flexibility to roll out commercial LBS applications.

India Telecoms Update

India Telecoms Update @ Oct08
  • 10.4 Mn wireless subscribers added in Oct08 taking total wireless base to 325.7 Mn
  • Wireline base continued to shrink and was down to 38.2 Mn
  • Total telephony base at 363.9 Mn pegging teledensity at 31.5%
  • Broadband subs upto 5.1Mn

Monday, November 24, 2008

82 Million Location-based Mobile Social Networking Subscriptions by 2013

Social context which essentially bringing together context, social networking, local search and geo-tagging, projected to be one of the key drivers for LBS going forward.

Biz models - Subscription initially and advt over the long run

82 Million Location-based Mobile Social Networking Subscriptions by 2013

November 7. 2008, Cellular News

­Mobile location-based social networking is expected to become a key driver for the uptake of location-based services as it provides a unifying framework for a large set of applications such as friend finders, local search and geo-tagging. While many LBS applications will include features allowing the sharing of real-time experiences via fixed social networking sites such as Facebook and MySpace, fully-fledged mobile location-based social networking sites will also gain momentum with more than 82 million subscriptions expected by 2013.

“While growth will be mainly driven by the availability of multimedia-centric GPS handsets, other mobile form factors will also become important,” says ABI Research director Dominique Bonte. “Mobile Internet Devices (MIDs) with built-in GPS receivers have been announced, with location-based social networking site GyPSii supporting Moblin-based Intel Atom processor-powered MIDs. Connected PNDs and outdoor GPS solutions are other obvious candidates for location-based networking. Nissan Carwings’ in-car telematics solution allows the sharing and ranking of fuel consumption in Japan.”

Licensing agreements with carriers and handsets manufacturers will be a crucial success factor for location-enabled social sites to reach critical market share. While initially a wide range of business models will coexist, ultimately advertising-based models will prevail due to the perfect fit with the local search- and content-driven social context.

Another important trend is the emergence of location-enabled instant messaging with applications such as Palringo Local and Nokia Chat enriching mobile communication with location context.

Sunday, November 23, 2008

Ocarina Musical Instrument Could Be iPhone Killer App


Ocarina Musical Instrument Could Be iPhone Killer App

November 19, 2008, Palluxo.com

Ocarina Musical Instrument iPhone App

Ocarina is the first iPhone musical instrument that is sensitive to your breath, touch and movements, making it even more versatile than the original. There is nothing like it on the App Store. To play Ocarina, you need to blow gently into iPhone’s sensitive microphone. A small gold arrow guides you where to blow.

Unlike other musical applications, there are no pre-compiled riffs so musicians will find unlimited opportunities for self-expression. Advanced options allow you to choose between diatonic, minor and harmonic scales.

The ocarina is an ancient family of instrument, believed to date some 12,000 years, and reportedly one of the easiest instruments to learn. In Ocarina, you can choose to tune your instrument using 8 sets of pitches called modes. They are Ionian, Dorian, Phrygian, Lydian, Mixolydian, Aeolian, Locrian, and Zeldarian. These modes can be thought of as patterns of notes, similar to scales, which are based on a starting pitch called the root. The mode consists of certain notes from a musical scale above and below the root. To make a clear separation between the notes, say the word “tu” or “du.” This technique is called “tonguing.”

Tap on the globe icon and you will see and hear other Ocarina players throughout the world. The globe view will highlight the source of the music. You can rate your favorite melodies and name your performances, so others can enjoy them too. With this robust application beautiful music is created, appreciated and shared. Please be advised that a learning curve is required to master this instrument. Price: $0.99

How Cloud Computing Is Changing the World


The term "cloud computing" encompasses many areas of tech, including software as a service, a software distribution method pioneered by Salesforce.com about a decade ago. It also includes newer avenues such as hardware as a service, a way to order storage and server capacity on demand from Amazon and others. What all these cloud computing services have in common, though, is that they're all delivered over the Internet, on demand, from massive data centers.

The pricing is attractive too given today's competitive cost dynamics. The enterprise version of Google Apps costs $50 per user per year, while a license of Microsoft Office Professional retails for $499.99. True, Google Apps lacks some of Office's features. But Google Apps compensates in that it's more adept at fostering collaboration among employees scattered across the globe.

Challenges however remain with respect to reliability (availability) and security.

However in summary, cloud computing is emerging as a very compelling proposition in the long term.

How Cloud Computing Is Changing the World

A major shift in the way companies obtain software and computing capacity is under way as more companies tap into Web-based applications

At first, just a handful of employees at Sanmina-SCI began using Google Apps for tasks like e-mail, document creation, and appointment scheduling. Now, just six months later, almost 1,000 employees of the electronics manufacturing company go online to use Google Apps in place of the comparable Microsoft tools. "We have project teams working on a global basis and to help them collaborate effectively, we use Google Apps," says Manesh Patel, chief information officer of Sanmina-SCI, a company with $10.7 billion in annual revenue. In the next three years, the number of Google Apps users may rise to 10,000, or about 25% of the total, Patel estimates.

San Jose (Calif.)-based Sanmina and Google are at the forefront of a fundamental shift in the way companies obtain software and computing capacity. A host of providers including Amazon, Salesforce.com, IBM, Oracle and Microsoft are helping corporate clients use the Internet to tap into everything from extra server space to software that helps manage customer relationships. Assigning these computing tasks to some remote location—rather than, say, a desktop computer, handheld machine, or a company's own servers—is referred to collectively as cloud computing, and it's catching on across Corporate America.

The term "cloud computing" encompasses many areas of tech, including software as a service, a software distribution method pioneered by Salesforce.com about a decade ago. It also includes newer avenues such as hardware as a service, a way to order storage and server capacity on demand from Amazon and others. What all these cloud computing services have in common, though, is that they're all delivered over the Internet, on demand, from massive data centers.

A Sea Change in Computing

Some analysts say cloud computing represents a sea change in the way computing is done in corporations. Merrill Lynch estimates that within the next five years, the annual global market for cloud computing will surge to $95 billion. In a May 2008 report, Merrill Lynch estimated that 12% of the worldwide software market would go to the cloud in that period.

Those vendors that can adjust their product lines to meet the needs of large cloud computing providers stand to profit. Companies like IBM, Dell, and Hewlett-Packard, for instance, are moving aggressively in this direction. On Aug. 1, IBM said it would spend $360 million to build a cloud computing data center in Research Triangle Park, N.C., bringing to nine its total of cloud computing centers worldwide. Dell is also targeting this market. The computer marker supplies products to some of the largest cloud computing providers and Web 2.0 companies, including Facebook, Microsoft, Amazon, and Yahoo. "We created a whole new business just to build custom products for those customers," Dell CEO Michael Dell says.

"Now it's a several-hundred-million-dollar business, and it will be a billion-dollar business in a couple of years—it's on a tear."

One of those customers, Microsoft, has made cloud computing one of five priorities for fiscal 2009, according to a recent memo from CEO Steve Ballmer. Microsoft's version of cloud computing, Software-plus-Services, is designed to let customers choose whether they want traditional software, software services, or a combination of the two. In the memo, Ballmer promised that employees would hear more about the company's cloud computing platform initiatives in the next version of its Live and Online technologies. About 9% of IT managers who responded in a Goldman Sachs survey said they planned to use Microsoft for software services this year in addition to those they already use.

Reliability Is a Concern

Many chief information officers remain concerned about the reliability and security of cloud-based services. Events like the six-hour outage on July 20 of Amazon's S3 service, designed for developers who want easy access to storage over the Internet, give CIOs reason for pause. "It's hard to turn a big ship very quickly," says Daryl Plummer, managing vice-president of consulting firm Gartner. "You have technologies that are like cement in these businesses—they're hard to change and get rid of." Plummer says that about $8 out of every $10 spent on technology in corporations is for maintaining systems, rather than innovating.

At Sanmina, spurring innovation is one of the main motivations for investment in Google Apps, Patel says. "One of our strategies to be competitive on a global basis is to be innovative in terms of how we work with our different teams, with our customers, and our suppliers," he says, adding that his company operates in an extremely competitive industry. The price doesn't hurt, either. The enterprise version of Google Apps costs $50 per user per year, while a license of Microsoft Office Professional retails for $499.99. True, Google Apps lacks some of Office's features. But Google Apps compensates in that it's more adept at fostering collaboration among employees scattered across the globe, Patel says. "We see [cloud computing] as a very compelling proposition in the long term," he says.

As appealing as the prospect of cloud computing may be, many CIOs, analysts, and even vendors themselves, see it emerging only gradually in the enterprise. "It will be a draining of the pond," says Dave Girouard, president of enterprise for Google. While more than 500,000 organizations of varying sizes use Google Apps, more than half use the free version, according to Girouard.

Moving HR Functions to Google Apps

Now that he has let employees dabble in Google Apps, Patel is considering moving applications related to human resources, such as absence reporting and expense reporting, to cloud computing. He is also eyeing Amazon's Web services, which include both storage and server capacity. "Clearly from an enterprise standpoint we're going to take some baby steps first, try out some lower-priority applications to be sure it's a strong platform," Patel says.

In general, CIOs say cloud computing, whether it's software services or additional server or storage capacity, needs to improve a bit before enterprises will adopt on a larger scale. Security and reliability are big challenges. When Amazon's S3 storage service went down, many companies had trouble doing business. For smaller companies, the trade-off between the cost savings of using Amazon's service and the occasional hiccup in reliability is worth it.

"With Amazon, the benefits of easy scalability and low price far outweigh the occasional downtime," says Peter Yared, CEO of iWidgets a small company, who estimates he spends four times less by using Amazon Web services vs. conventional server hosting. Although Yared's Web site worked on July 20, he had trouble for about six hours with some user-generated code that was stored on Amazon's S3 service. Still, larger companies typically require a higher degree of reliability.

Another issue that worries CIOs is the ability to comply with regulations, including Sarbanes-Oxley rules that govern corporate financial reporting, and the Health Insurance Portability & Accountability Act (HIPPA), which sets rules for security and privacy of health records. ITricity, a European provider of cloud computing capacity, couldn't previously offer services to companies that required compliance with financial and health-care regulations. Currently, though, the company is installing what's known as a private cloud using IBM's Blue Cloud software and services, which turns a corporate data center into its own cloud. Since a private corporate cloud is blocked off from the Internet with firewalls, it provides a level of security that will make it possible for iTricity to offer services to the accounting, financial, and health-care markets.

Finding a Middle Way

In the past six and a half months, iTricity has spent more than $779,000 upgrading to IBM's new technology. That technology promises to give iTricity much more agility in offering services to customers. Now, customers who want additional computing capacity must wait a week. IBM's approach will cut that lag time roughly to an hour or less, iTricity says. "Our new slogan with iTricity capacity in the market is power by the hour and power within the hour," says Robert Rosier, founder and CEO of iTricity.

Because companies have such a large investment in existing technology infrastructure, many people think there will be a hybrid approach where companies will do some of their computing internally, possibly in a private cloud, while other tasks will be offloaded to the public cloud. "One of the key challenges for corporate IT departments, in fact, lies in making the right decisions about what to hold onto and what to let go," writes Nicholas Carr in his book, The Big Switch.

Girouard at Google says he is confident more and more companies will get comfortable with letting go. "Over time as larger and larger businesses decide to use Google Apps, there will be an upswing in the revenue," he says. Right now, Google's strategy is to get as many people and companies as possible comfortable using Google Apps. To that end, the company is doing things like providing Google Apps for free to universities. "We're generating millions of users for life," he says.

Patel and a growing number of employees at Sanmina may well be among them.