Saturday, April 30, 2011

Operators Vie for SIM-Based NFC Control

In view of the raft of NFC initiatives, hopefully a healthy NFC ecosystem will emerge in the next couple of years


Sarah Reddy, Light Reading Mobile
April 30, 2011

The market for Near-Field Communications (NFC) is already getting crowded, but the wireless operators have some advantages that make a strong case for embedding the contactless technology in smartphones' subscriber identity module (SIM) cards.

Their biggest bargaining chips include security, a billing relationship with consumers and a tight grip on smartphone subsidy costs.

"At this point, it seems that operators will be the ones who will be in a position to market NFC services better to their large pools of customers. The customers already trust them with their credit card info (think of direct debit with postpaid customers)," Pyramid Research analyst Stela Bokun said in an email interview. 

Operators could also subsidize certain phones, such as those with NFC chips, more than others, to encourage customer take-up. That pricing power will become important in markets such as North America where the operators control the channel, Bokun says.

Security is a potential stumbling block for NFC, but here again, the operators have an advantage in that they can encrypt the technology on the SIM. This also gives them control over the consumer relationship, as opposed to a setup in which the secure element is built into the handset.

Both avenues may ultimately be secure, but consumers' perception of the safety of their information may be most important here. The SIM already houses private subscriber identity information and could prove to be the most trusted channel amongst consumers. 

Operators race to market

For the wireless operators to capitalize on NFC, however, it will be a matter of moving quickly and marketing heavily.

In the U.S., it's a race between Sprint Nextel Corp. and the Isis joint venture of AT&T Inc.Verizon Wireless and T-Mobile USA . 

Sprint has said it can have services up and running this year, while Isis has promised commercial deployment in early 2012, but right now they are heavy on hype and light on details.

Providing the motivation to move quickly is the existence of vendors that are more agile and too strong to be left out, namely, Google and Apple Inc. They use closed operating systems and can build the secure element directly into their handsets, Bokun says, and they're already making moves in the space. 

"While the number of different NFC initiatives that has been emerging recently can be seen as a potential danger contributing to the further fragmentation of the NFC space, I believe that a variety of options is good at this stage of the NFC market development and will ultimately give rise to a healthy NFC ecosystem in the next couple of years," Bokun added.

Mobile Apps Get a GroupOn

Innovative ! 


This model has seen great success with popular social gaming and alternative payment platforms. Its now being brought to the mobile app space



Consumers can visit the website daily to download as many free apps as they choose. Additionally, developers receive their full revenue-share for each download, making this beneficial for both the consumer and developer.


Sarah Reedy, Light Reading 
APRIL 26, 2011 


With hundreds of thousands of mobile applications on the market, it was only a matter of time before a GroupOn-like site sprung up for apps.

OfferedApp is vying to be that site. The new site launched Tuesday promising to let iPhone, Android and BlackBerry users download a typically $1-to-$10 app for free each day. In exchange, subscribers to the daily deal fill out a survey, watch an ad or sign up for a free game. 

I think this is an interesting model for those consumers who like having the choice and for developers, who consistently cite discoverability as a huge pain point.

But, there's no such thing as a free lunch. On OfferedApp, each app has a different choice of offers, and most require your email address, at a minimum, which means you could be opting yourself into lots of spammy messages from the advertisers.

An OfferedApp spokeswoman says that advertisers are carefully selected, there's no data reselling, and feedback from the four-month, 15,000 person beta trial has been positive. But I, like most consumers, have hit the "unsubscribe" button enough to remain wary.

That being said, I can't resist a daily-deal site, so I'm trying the service out and will report back on the annoyance-versus-free factor

Report: Microsoft adding check-in feature to WP7



No comments on professional proprietary grounds but a check-in API is super to have


Mobile Apps Briefing
April 27, 2011



MobileTechWorld reports that Microsoft may be set to add native support for user “check-ins” to its Windows Phone 7 platform, as part of an extended Windows Live service integration. It was suggested that this feature may be added to the anticipated Mango release of the operating system, which is expected to become available to consumers later this year. There is a possibility that Microsoft will offer developers access to the check-in API, in order to enable this to be embedded into third-party apps.

Building on the early success of Foursquare, the ability for users to “check-in” to specific locations has become something of a key feature for mobile apps, with Facebook among the companies offering a similar service. As with all social networking services, the real benefits come with scale, and by making check-ins a core platform feature that is open to third-party apps it should be easier to build a large user base across diverse user groups. PocketGamer notes that for customer wanting check-in functionality, both Foursquare and Facebook apps are already available for WP7

GetJar: Discovery still an issue for app store users

The apps discovery challenge ! Ways to address it -



o   Strong recommendation engines. Recommend similar content and content based on consumption patterns, self and friends
o    Social Media integration - Notifying your community of content you have downloaded/using
o   Dynamically and frequently rotating content promoted on the store
o   Web portals – Every one now has a web portal to aid discovery given the larger real estate available
o   Top download lists
o   Dedicated apps, own or 3rd party, that recommend top content store or category-wise



Mobile Apps Briefing
March 23, 2011



Discovery of apps “continues to plague publishers,” according to independent store GetJar, citing a user survey which found that “only 25 percent discovered the apps they were looking for using actual app stores.” The company said that “nearly 50 percent” had discovered apps while browsing online, with 17 percent having found apps following recommendations from friends or through social media. According to the survey, “app usage is clearly on the rise,” indicating that almost 34 percent of consumers spend one hour or more using apps per day, compared with 49 percent who spend the same amount of time watching television. Some 50 percent of respondents use mobile apps more than once per day.

The survey also notes that “advertisers have reasons to be hopeful,” with 73 percent of respondents stating that they have downloaded an app with advertising in it, and almost 60 percent stating that they would do it again. Almost one quarter made a purchase after clicking on a mobile ad. The research also found that brand value can benefit from mobile apps, with almost 80 percent of respondents stating that “the quality of the brand’s app makes the brand more trustworthy.”

GetJar also found that gaming apps are the most popular, followed closely by social networking apps; that the amount of free apps and the ease of search topped the list of things users look for in an app store; and the cost of an app was the biggest deciding factor in whether to download an app or not.

GetJar trumpets app store social media integration



Social media integration of app stores is critical given the discovery challenge. It helps as what consumers care about is what their friends are downloading and using.


Mobile Apps briefing
April 27, 2010


Independent app store GetJar said it has become “the first leading app store to fully leverage social media.” The refreshed store includes Facebook Connect, enabling users to share their app download activity and comments with friends through wall posts and news feeds. Users can also “like” and “dislike” apps, in order to recommend products to their contacts. GetJar said that its recent App Meter survey found that only 21.6 percent of app consumers discover apps in stores, and that it now “sets out to leverage what consumers care about most, the opinions of their friends.”
In addition to its social integration, the GetJar store also has a refreshed design. Its new interface includes navigation tabs for fast browsing, improved search, a “Top Apps” section to identify popular products, and a “Just In” section for the “latest and greatest selection of apps. It also includes a “My Apps” feature, which consolidates the user’s downloaded app history and makes it available for reference.

Ilja Laurs, CEO of GetJar, said: “Now that users can share apps with their friends on Facebook, recommendations are really a bit old school. Our recent research clearly showed us that what consumers care about is what their friends are downloading and using, not what we as an app store think they should download.”

Angry Birds Pig Out on NFC-Enabled Smartphones

NFC seems to be regaining traction with use cases extending from  often spoken about contactless payments to content transfer/sharing


Stela Bokun, Senior Analyst, Pyramid Research

April 27, 2011


The near-field communication (NFC) craze is real! Mobile operators know it, handset manufacturers know it, credit card companies know it, and even mobile application developers know it too. The significance of NFC goes way beyond its usage for mobile payments.

Rovio, the famous Finnish creator of the Angry Birds mobile game, is launching a new game on Nokia’s smartphones this year: Angry Birds Free with Magic. After the fifth level, in order to be able to unlock the levels, the game requires the player (whose mobile phone needs to be NFC-enabled) to find another person with an NFC-enabled phone. This is because the new levels are unlocked only when the two handsets touch one another. Alternatively, the gamer can use NFC tags, which could be embedded in any object, to unlock the next levels of the game. Apparently, Rovio is also planning to integrate NFC into a Facebook game.

Content and innovative applications of NFC technology will definitely be important drivers of growth for the entire NFC ecosystem. However, for any NFC-based application to see strong adoption, the proliferation of NFC-enabled devices should pave the way. At Pyramid Research, we are projecting that almost 28% of total smartphones sold to end users will be NFC-enabled in 2015. (See Exhibit 1 from my new Global Telecom Insider, “NFC-Enabled Smartphones to Account for 28% of Global Market by 2015.”)

Our projection for this year is quite conservative: While many NFC-enabled smartphones are currently in the pipeline, very few are commercially available today. The growth of the sell-through of NFC-enabled smartphones will reach almost 230% in 2012 because most of this year’s NFC buzz will be translated into business starting next year.

While the variety of recent NFC initiatives can threaten to fragment the NFC space, we believe that a variety of options at this stage of NFC market development will ultimately give rise to a healthy NFC ecosystem in the next couple of years. Over the next five years, as a number of high-impact partnerships and profitable business models emerge in the NFC marketplace, NFC-based services will become ubiquitous, consistent and secure. That will ultimately create sustainable demand for NFC-enabled devices, including handsets. In fact, an angry little bird tells me that the number of NFC-enabled smartphones sold to end users in 2015 will reach an impressive 272 million.

Exhibit 1: Global NFC-enabled handset sell-through, 2010-2015
Source: Pyramid Research Global Telecom Insider, "NFC-Enabled Smartphones to Account for 28% of Global Market by 2015"

Light Reading Asia - Mobile Backhaul - India's MTNL Shelves WiMax Plans - Telecom News Analysis

Light Reading Asia - Mobile Backhaul - India's MTNL Shelves WiMax Plans - Telecom News Analysis

Matrix Partners India Raises Second Fund Of $300M | VCCircle

Braving a difficult fund-raising environment, Matrix Partners India announced today that it had closed a $300 million second fund. With the closing of this fund, the firm’s total assets under management will be $600 million across two funds.

The firm will continue to make early and growth-stage investments up to $30 million in companies focused on the Indian domestic market in the Internet/mobile, education, financial services, healthcare and infrastructure services sectors, the statement said.

Matrix India’s portfolio companies include Muthoot Finance (gold loan NBFC), Tree House Education (preschools and K-12 school management), BSFL/BASIX (microfinance institution), Chetas Control Systems (water metering solutions), Center for Sight (eye care chain), FIITJEE (engineering test preparation company) and Ver se Innovation (mobile classifieds).

Cricket World Cup Drives Surge in Online Video Viewing in India



Impressive growth in consumption of online sports video driven by Cricket !


Although India currently exhibits lower online video penetration and engagement (US - Reach@85% + Consumption@15.8 hrs/mth; ) when compared to some other markets, the potential exists for this burgeoning online market to see continued growth in the online video platform as a key part of consumers’ digital experience.

comScore Press Release

Video Viewing of Sports Content Up 632 Percent in March vs. Beginning of Year
Mumbai, India, April 27, 2011 - comScore, Inc., a leader in measuring the digital world, today released the latest report on online video viewing in India from its comScore Video Metrix service. The report found that online video viewing in India experienced a sharp increase in February and March driven by the Cricket World Cup. In March, more than 37 million video streams were viewed on Sports sites, up from 3.4 million in January.
“Online video became an important viewing channel during this year’s Cricket World Cup,” said Joe Nguyen, comScore vice president for Southeast Asia. “The ability to watch matches and replay coverage from the convenience of one’s home or work computer provided a way for fans to continually be a part of the tournament. As streaming quality continues to improve with continued deployment of broadband across the country we expect online video to play an increasingly important role in major sports events across the market.”
More Than 37 Million Videos Streamed on Sports Sites in March
In March 2011, nearly 32 million viewers age 15 and older watched online video from a home or work location, representing 75 percent of the entire online audience (note: these figures do not include viewing from public computers such as Internet cafes or via mobile devices). For the first three months of 2011, overall engagement with online video peaked in March, with viewers consuming an average of 5.6 hours of video and averaging 58 videos per viewer across the web. A primary driver in this growth was the heightened interest in the Cricket World Cup with video viewing on Sports sites jumping sharply in February and March. During March, 4 million unique viewer (representing 10 percent of online users) watched video on Sports sites. In total, 37 million videos were viewed on Sports sites in March, a tenfold increase from the 3.4 million videos viewed in January before the tournament began.
Video Viewing Behavior in India Across Total Internet and Sports Category 
March 2011
Total India – Age 15+ Home or Work Locations
Source: comScore Video Metrix
Jan-2011Feb-2011Mar-2011
Total Internet : Total Audience
Total Unique Viewers (000)30,15529,71731,944
% Reach Web Pop71.8070.0774.57
Videos (000)1,755,1861,655,1111,863,927
Videos per Viewer58.255.758.4
Total Minutes (MM)9,1329,31010,791
Minutes per Viewer302.8313.3337.8
Sports
Total Unique Viewers (000)5631,3304,122
% Reach Web Pop1.33.19.6
Videos (000)3,4306,97537,066
Videos per Viewer6.15.29.0
Total Minutes (MM)20191514
Minutes per Viewer35.7143.3124.8
*Excludes visitation from public computers such as Internet cafes or access from mobile phones or PDAs.
Among Top Video Properties, Viewers Spend Most Time on ESPN in March
An analysis at the top video properties in India during March revealed that Google Sites reigned as the leading property with 24.7 unique viewers, who watched a total of 814 million videos. Viewership was driven mainly by YouTube.com, which accounted for 99 percent of all videos viewed at the property. Cricket match viewing prompted high viewership at the ESPN property. ESPN, which was largely driven by viewership at ESPNStar.com, attracted 3.3 million unique viewers in March, ranking as the fifth largest video property in India. Viewers consumed a total of 27.5 million videos at ESPN for an average of 2.3 hours during the month, making ESPN the most engaging destination of the top properties.
Top Video Properties in India by Total Unique Viewers
March 2011
Total India – Age 15+ Home or Work Locations
Source: comScore Video Metrix
Total Unique Viewers (000)Videos (000)Minutes per Viewer
Total Internet : Total Audience31,9441,863,927337.8
Google Sites24,665814,085106.3
Facebook.com11,84396,44222.3
Yahoo! Sites4,79136,02525.8
Metacafe3,53428,49734.1
ESPN3,27327,479138.6
Dailymotion.com2,81125,58057.5
VEVO1,7875,68733.0
Mips.tv1,5427,64456.9
Network 181,5235,29837.9
Microsoft Sites1,1606,53516.6
*Excludes visitation from public computers such as Internet cafes or access from mobile phones or PDAs.

Tuesday, April 26, 2011

Facebook launches Deals

Social recommendation is the powerful differentiation Facebook brings to the table with Deals.


Here is whats special about Deals in my view -

  • * Offers will mostly show up in your Facebook news feed as against typically receiving them via mail for most deal providers
  • * Purchases will be with Facebook Credits. First time Facebook's payments system will be used to buy physical goods and services and not just virtual goods

  • * Facebook is partnering with other services like OpenTable. It will also rely on its own sales force to sell deals but it also partners with other companies that also have relationships with merchants


Big open questions though - (i) How does this affact FB's relationship with various deal providers who are also large advertisers on FB, & (ii) does FB have the resources or mindset to aggregate deals itself

by Emily C White, Facebookblog on Tuesday, 26 April 2011 
A few months ago we launched Check-In Deals, to help you get special offers when you check in at local businesses from your mobile. Today we're going a step further and testing a new feature to help you find fun experiences to share with your favorite people: Deals on Facebook.

Initially, Deals will be available to people in Atlanta, Austin, Dallas, San Diego, and San Francisco and we hope to expand this test to other cities in the future.

Deals get social
While many Deals on Facebook offer discounts, it's more important to us that you find interesting experiences around you to do with friends.  We've worked with partners and local businesses to help deliver the best social activities in your area.  And once you've found a deal you like, having the deal on Facebook makes it easy to share, buy and plan with your friends. 

For example, Austin City Limits Live is offering an 'All Access Experience' for concerts starting in May. You can buy this deal and get backstage passes, sound check access and a catered dinner in addition to attending the show.


How to find Deals
You can find deals on Facebook in a couple of different ways — for example, you can get deals updates through email and notifications to find out about new deals in your area. You can also check out the Deals tab of your home page. If your friends chose to share this information, you may also see the deals friends buy or like in your News Feed. 


We are working with aDealio, Gilt City, HomeRun, kgb deals, OpenTable, Plum District, PopSugar City, ReachLocal, Tippr, viagogo, and zozi, so you can buy their Deals on Facebook too.

Whether you're making plans for this weekend or your best friend's birthday or a big anniversary, check out Deals on Facebook today to find cool things to do with friends. 

Emily White, director of local at Facebook, is looking forward to indoor skydiving with her friends.