Wednesday, August 31, 2011

Vodafone India Apr-Jun'11 Stats

Source : Vodafone Group Plc
Interim Management Statement for 3 months ended June 30, 2011


·         Subscribers (end Jun’11) : 142 million, 95% pre-paid
·         Revenues (Apr-Jun’11) : Up 17% to GBP 1.04 billion
·         Data subscribers (end Jun’11) : 26 million, up 189% year on year
o   Launched 3G services in 147 towns and cities across 12 circles 
o   3.7 mn Opera Mini users (via the recently launched co-branded version of the Opera Mini mobile browser)
o   Data & Messaging revenues (Apr-Jun’11) @ 13% of total
·         Annualised Churn (Apr-Jun’11) : Post-paid @ 22%, Pre-paid @ 59%
·         ARPU (Apr-Jun’11) : Overall @ INR 169, Post-paid @ INR 749, Pre-paid @ INR 141
·         Outgoing price (Apr-Jun’11) @ INR 0.59/min
·         Avg. monthly Minutes of Use (MOU) (Apr-Jun’11) : 308 (derived)
·         EBIDTA margins @25%
·         Operating free cash flow positive

Tuesday, August 30, 2011

Vodafone Essar and Opera expand partnership in Indian market

Innovative partnership as Opera gets promotion and placement on the Vodafone deck while Vodafone gets branding on the browser (something which consumers use every day if not many times a day) plus prominent placement for links to their key assets/content

Oslo, Norway - August 18, 2011

Press Release

After Vodafone Group Services and Opera Software extended its global frame agreement earlier this year, Vodafone Essar and Opera Software today launched a co-branded version of the Opera Mini mobile browser, now available for download across Vodafone’s network in India.
With the co-branded web browser, Vodafone Essar can offer customers a better and faster browsing experience on nearly any mobile phone capable of connecting to the Internet. The co-branded browser offered by Vodafone Essar will feature customized Speed Dial shortcuts for easy access to unique Vodafone Essar features.
”We are delighted to promote our new co-branded Opera Mini product to our customers. Our mobile Internet user base has increased dramatically in the past six months. We know that Opera Mini brings a great fast mobile Internet experience to our customers, both new to the Internet and experienced users,” said Jonathan Bill, VP Internet Services, Vodafone Essar Ltd. “The co-branded version brings new, enhanced functionality to Vodafone’s customers, giving them easy one-click access to key content and applications.”
India is already one of the largest countries for Opera Mini usage globally, and an important region for the rapid expansion for Opera Mini. The Opera Mini browser uses compression technology to save data traffic and adapt to a greater number of devices worldwide.
“By expanding the partnership with Vodafone Essar, one of the largest Indian telecom operators, we are also expanding the connected world even more. To be part of that expansion, that is exciting," said Lars Boilesen, CEO, Opera Software. “There's good reason for the consumers to be excited too, as this opens up the Web for even more Indian mobile phone users who now have an easier time participating on the Web. We strongly believe that everyone has a right to be connected to the Internet, and with Vodafone Essar we are making this come true.”

Opera State of the Mobile Web - India Snapshot, July 2011

Source : Opera 



  • Page-view growth since July 2010: 237.0 %
  • Unique-user growth since July 2010: 166.6 %
  • Data transfer growth since July 2010: 200.9 %
  • Page views per user: 497
  • Data transferred per user (MB): 8
  • Data transferred per page view (KB): 16

Top 10 sites in India (unique users)

  1. google.com
  2. facebook.com
  3. youtube.com
  4. songs.pk (back on the list)
  5. wikipedia.org (4)
  6. vuclip.com (5)
  7. my.opera.com (10)
  8. filestube.com (6)
  9. zedge.net (7)
  10. getjar.com (8)

Top handsets for July 2011

  1. Nokia 2690
  2. Nokia 2700c
  3. Nokia 5130 XpressMusic
  4. Nokia X2
  5. Nokia C1
  6. Nokia 2730c
  7. Nokia 5233
  8. Nokia C2
  9. Nokia 3110c
  10. Nokia C3

The Social Network Paradox

The paradox of the social network that no one wants to admit: as the size of the network increases, our ability to be social decreases.


We need to build products that don’t just allow users to write and publish, we need to create products that encourage discussion, experiences, and lasting, meaningful relationships. These are the things that create real benefits for users and the products that inspire them. And thus, the future of the social web is no longer on a network, it’s within communities.


Nina Khosla, TechCrunch
August 29, 2011



Editor’s Note: Nina Khosla is a designer and founder ofTeethie, a social blogging startup focused on building interest-based communities. You can follow her @ninakix.
Over the years, there’s been a radical change in the way we interact with our networks of friends online. It used to be that we had a few of our friends (online or offline friends) on a service, allowing us to connect to friends through the Internet and see what their activities were. Where the Internet used to be a somewhat scary world full of strangers, we suddenly had friendly anchors to explore that world with. Sure, most of our friends weren’t online, or at least not using the same services, but the familiarity was comforting and the ability to see what a few of our friends were doing allowed us to find new content and new friends.
We fell in love with sites that made us feel like there are people out there who are similar to us, who we are talking to and having common experiences with. But then, some of these networks — Facebook and Twitter in particular — began to grow explosively. Facebook facilitated a cultural norm of using its service to “friend” everyone we knew. All of a sudden we had tons of our friends everywhere we went. With the experiences gained sharing online spaces with a few friends, logic would dictate that having more of our friends online would make this experience richer. But that isn’t what happened.
Instead, there is a new trend happening: We’re not really paying attention to our friends we’re connected to online. Take Twitter, for example. Twitter used to be a great place for many early adopters to talk tech. It wasn’t so long ago that there were few enough people on Twitter that you could read every single tweet in your stream.
But as the network began to become more dense, and people found more people they knew and liked on Twitter, they began following hundreds of people, and reading all those tweets became impossible. This is such a fact of life that entire companies are based on the premise that you have too many friends on Facebook and Twitter to really pay attention to what they’re saying.
For example, Flipboard, among others, highlights its abilities to share with you the best of your friends’ Twitter and Facebook posts. These companies, and even Facebook’s news feed intelligence, are helping us deal with the disconnect we have with our friends because of our connectedness—they’re sorting through the deluge of information this expanded network created for us.
Therein lies the paradox of the social network that no one wants to admit: as the size of the network increases, our ability to be social decreases.
Like anything else, networks and the information flowing through them follow the laws of supply and demand. As the number of bits, photos and links coming over these networks grew, each of those invisibly began to decrease in worth.
Perhaps that explains the excitement over new products. When a smaller crew of people are using a tool, such as Foursquare, we can keep track of our friends’ locations and whereabouts. At a smaller scale, knowing this information and being able to expect that others have also seen it let us all in on a little secret, it made early use of Twitter feel somewhat magical. But as the number of friends begins to increase—particularly over that magic Dunbar number of 150—the spell begins to wear off. At this scale, we simply can’t easily keep track of it all. When our number of connections rises above 150 everything becomes simply comments, as real conversations tax our already limited ability to interface with the network.
What used to be a small community of web explorers and renegades had turned into nothing more than a large party of somewhat meaningless Foursquare checkins and an excessive use of hashtags. That mythical thing, social connection, doesn’t flow over these networks; information flows over these networks. The only reason the network ever felt meaningful was because, at small scale, the network operated like a community. But that breaks apart at large scale.
Which leads us to communities: Communities, the kind with clearly demarcated lines of membership, have always existed within the context of larger networks, and always broke off in bits and pieces to make them feel familiar. Communities, and the spaces that are given to them to form in, are the only way we are able to work with the network of the physical world. Our soccer team, our school, our workplace, our street, our town, all have their own communities. And I suspect that these are the only things that will make the digital world similarly manageable.
Communities give us an audience and a perspective. We know who we’re talking to. This doesn’t seem like a big thing, but it’s the glue that holds our communication together. It’s the difference between shouting out into the void, and having a conversation with someone standing in front of you.
What’s the difference between live tweeting a sports game or participating in an SB Nation game thread? A tweet is not an experience, it’s the broadcasting of an individuals’ experience to a vague and undefined audience. When I think about the kinds of things I tweet, they’re things like “I just read a cool article, check it out,” or “About to get on a plane,” or “GOALLLL!” if my team (the San Jose Sharks) has just scored.
The thing about all these is that they’re not a shared experience—they are my experiences, which I am sharing with you, but you probably cannot experience with me—my thoughts or fascination with the article I just posted, the feeling of getting on that plane, or the thrill of watching the Sharks tie the game. Perhaps you can compare your notes of your own experience of these things; that’s what most Twitter conversation seems to be, to me, but the experiences are not shared.
This differs from a discussion in a community, such as the type that occurs on SB Nation game day threads. The conversation does not center around any one individual’s experience, but rather the collective condition of the community. The conversation is the experience. Each comment is driven with the purpose of evoking and expressing the emotions that the community experiences, and particularly the ones they hold in common.
This habit of evoking and expressing common emotions is what drives inside jokes and their internet incarnation, memes. Sure, there are disagreements and differences in communities, but the magic is in the similarities: Knowing that everyone on there is also a Sharks fan and just swore at the TV over that goal is emotional and valuable. That’s what expands the sense of belonging and membership that people in a  community feel, and becomes a basis for the entirety of the rest of the discussion (even, especially, differences).
SB Nation is in real-time, but it doesn’t have to be: communities have sprung up for years on traditional, slow PHP bulletin boards. Lost fans populated message boards and blogs, uniting over their common love of Lost, and the way the show antagonized them—what is in that hatch?!
If the pattern of all our networks is to grow larger, as Facebook has pushed others around it to become, consumers will hit these limits on the meaningfulness of these networks. If we are creating social products, we need to create products that do allow people to be social, really social.
We need to build products that don’t just allow users to write and publish, we need to create products that encourage discussion, experiences, and lasting, meaningful relationships. These are the things that create real benefits for users and the products that inspire them. And thus, the future of the social web is no longer on a network, it’s within communities.

Monday, August 29, 2011

Facebook pips Apple with launch of Messenger



See comments in my previous post on why I think Facebook Messenger is likely to gain  traction over the others in the medium term


Pamela Clark-Dickson, Telecoms.com
August 15, 2011



Facebook has taken the wraps off Facebook Messenger, a separate mobile messaging application which has been developed by the same team that developed the Beluga group messaging application (Facebook acquired Beluga in Mar. 2011). Facebook Messenger will compete with BlackBerry Messenger and Apple’s forthcoming iMessage, in that it will provide a messaging-over-IP (MoIP) capability. However, Facebook Messenger will have the edge over both RIM and Apple in that it can provide a cross-platform messaging application, specifically for the iPhone and Android mobile operating systems, and so it will therefore also compete against applications such as WhatsApp and KakaoTalk. Facebook has stated that it is also developing Facebook Messenger for the BlackBerry.
Assuming that Facebook Messenger provides a compelling messaging experience, it has the potential to achieve a greater reach than BBM, WhatsApp, KakaoTalk or the as-yet-unlaunched iMessage. According to Facebook, it has more than 250 million active mobile users, and these users are twice as active as non-mobile users of Facebook. In addition, the company has partnerships with 200 mobile operators in 60 countries.
This larger addressable market is a key differentiator between Facebook and other messaging application providers. Facebook already has a massive installed base of users, on both the mobile and the PC, to which it can promote Messenger, which will be available to subscribers to download for free.
The company says the overall Facebook messaging experience will be faster with the Messenger application, which will definitely be seen as an advantage by Facebook Mobile users who are also heavy users of Facebook Messages. Facebook Messenger will also enable “free” messaging (over IP), group messaging (courtesy of Facebook’s acquisition of Beluga), and integration with the phone’s address book so that Facebook Messenger users can send messages to non-Facebook Messenger users via SMS.
Facebook Messenger’s integration with Facebook Messages and the phone address book, and its inclusion of Beluga’s group messaging capabilities, gives it a potential edge over the other messaging applications, and may be a key factor in inducing either churn among the existing users of these applications, or in encouraging adoption by new users.
One potential drawback of Facebook Messenger is that Facebook Mobile users will have to download and install Messenger as a separate application on their smart-phones. The application may not be appealing enough for existing Facebook Mobile users to do that en masse. Even though Facebook does have the advantage of a significant installed base of mobile users, it will face the same challenges as its competitors with regards to growing the penetration of Facebook Messenger.
With regards to Facebook’s mobile operator partners, these will likely also benefit from the way in which the new Messenger application will work, in that messages will continue to be delivered via e-mail notifications and texts. That means that the mobile operators will still generate data and SMS traffic, and revenues, from their subscribers’ use of the Messenger application. In order to use Facebook Messenger, mobile users will need to have a smart-phone, a mobile data plan and a messaging plan with their operator. Facebook Messenger may well be a factor that encourages mobile subscribers to upgrade their devices and plans.
As to whether Facebook Messenger will have a significant impact on carriers’ SMS traffic and revenues, it’s too soon to tell. While the penetration of smart-phones (which enable applications) is growing quickly, all devices enable SMS, and it is the ubiquity of SMS and its interoperability across networks and devices that will ensure that SMS continues to play a key role as a messaging bearer.
It is also possible that Facebook Messenger may help Facebook to shift the cost of SMS notifications and messages in markets outside of the US at least, back onto the mobile user. Facebook has not revealed the commercial arrangements that exist between it and its 200 or so carrier partners, but Informa believes that the company is probably bearing the cost of SMS notifications, buying SMS at wholesale rates either directly from the carriers or from a messaging transactions network. If Facebook Messenger requires users to pay to send SMS messages to non-Facebook Messenger users, then that is a cost that Facebook no longer has to bear, and it is also retail (rather than wholesale) revenue for the carrier.
It is possible that Facebook Messenger will contribute to the cannibalization of mobile operators’ SMS traffic and revenues, but it may also, perversely, contribute to the growth in mobile operators’ SMS traffic and revenues, because Messenger users will be able to send SMSes to their phonebook contacts from within the application.
Without doubt, Facebook Messenger has immediately become a leading contender in the mobile messaging applications market. Indeed Apple may already be too late, with iMessage. The smaller start-ups will find it difficult to compete without some significant differentiation. BBM will continue to thrive, but remain niche. Carriers are the only other players for whom Facebook Messenger does not necessarily represent a significant threat. Informa believes that this is because Facebook understands that it needs to work with the carriers in order to reach its customers on mobile.

Samsung introduces ChatON mobile communication service

Another IM service this time from Samsung and what’s interesting is it’s the first OEM service which is cross platform including feature phone support (with simpler functionality) .


Interesting features with what looks like phonebook & calendar integration, group chat, mobile-PC cross chat, ability to exchange handwritten notes & audio/video, interaction ranking, profile pages, creatable animation messages (with own text/audio/video/pictures/background), ability to create/join communities, etc.

Availability in 120 countries with support for 62 languages globally with presence across all Samsung mobile devices, tablets & notebooks starting this year


Post the success of BBM, it’s raining IMs with recent launch announcements by Apple (iMessage-restricted to Apple devices) and Facebook (FB Messenger-cross platform) and purchase of Skype by Microsoft (and subsequent acquisition of a group messaging company by Skype).

Cross platform IMs are likely to gain traction given the ubiquitous need for instant connectivity
·         In my view, FB messenger is likely to triumph in the medium term as – (i) it’s a cross platform (incl feature phone) messaging application, (ii) has the largest addressable market (FB has 250 mn active mobile users alone), (iii) integrates with Facebook messages and the phonebook (thereby unifying two networks - one on IM and other on FB), & (iv) can leverage multiple bearers like data, SMS, USSD. Challenge for FB messenger clearly is device presence/integration

·         Samsung ChatON could however also pose a strong showing given its cross platform support (incl on feature phones) and device integration (atleast on Samsung devices)

PRESS RELEASE
August 29, 2011

Samsung ChatON is the fun and free global communication service that enables content and conversation to be shared between all major mobile devices
Korea, August 29, 2011 – Samsung Electronics Co. Ltd., a leading mobile phone provider, today announced the launch of ChatON, a free mobile communication service that allows users to communicate instantly with any mobile phone.

ChatON is Samsung’s global mobile communication service that works across all major smartphone and feature phone platforms. ChatON lets users interact with friends and family, regardless of device platform – functionality across multiple platforms lets all users join in, with text, images, hand-written notes and video shared instantly. Users can chat in groups, while a Web client will allow the easy sharing of content and conversations between mobile and PC.

"With ChatON, Samsung has vastly simplified mobile communication by allowing users to connect to our upcoming feature phones and all major Smartphones in the market," said Ho Soo Lee, Head of Media Solution Center at Samsung Electronics. “Users around the world can now enjoy easier and richer interactivity with whoever they want, in the format they want—this is mobile communication reinvented and democratized.”

ChatON, which is available in more than 120 countries supporting up to 62 languages, features two functionality options. A basic functionality option is available for feature phone users who prefer simple and easy usage, allowing users to share text, pictures, calendar, contacts and emotions through an easy-to-access client.

Smartphone users can enjoy advanced feature options, enabling richer communication by allowing users to see how often they communicate with their buddies using the Interaction Rank feature and post comments on buddies’ profile pages. Users can also create an ‘Animation message’ which allows them to create their own content by scribbling texts, adding audio and choosing their background pictures. All photos and videos in each conversation window can be viewed in an automatically-generated content sharing ‘Trunk’.

ChatON allows users to join and grow their social communities, socializing instantly and flexibly through their mobile device. Users can enjoy the benefits of ChatON globally, with free and easy communication possible with friends and family anywhere in the world.

Samsung ChatON will be made available gradually across all major Smartphones, Tablets, notebook PCs and Samsung feature phones, including forthcoming devices showcased at IFA 2011.

Nokia announces grand prize winners in the Calling All Innovators 2011 USD 10 million developer competition



PRESS RELEASE

Sunnyvale, CA, USA - Today Nokia widely unveiled the grand prize winners in the 2011 Calling All Innovators developer competition. At a developer event in Sunnyvale, California last night, Nokia awarded 10tons for winning the overall game category with their Sparkle app and BLStream for winning the overall application category with their ShutterPro Premium application.

The Calling All Innovators competition called upon developers globally to compete for a pool of cash and prizes valued at 10 million dollars (USD). Over 800 entries were received from developers in fifty-seven countries with US-based developers submitting the most entries. Additionally, the majority of apps submitted were created using Qt, Nokia's mobile development platform.
Developers were able to submit entries in seventeen different game and application categories. The US also led in winning the most of the top category winner spots; however, the two grand prize winners are from Finland and grand prize runner-up developers Poynt Corporation for Poynt and Clapfoot Games for Tank Hero, hail from Canada.

For the first time in a developer contest, Nokia invited consumers to participate in the judging by using their downloading power. Part of the judging criteria included the number of downloads and sales for each entry. A panel of judges within Nokia chose the final winners.

The Game category grand prize winning app is Sparkle by 10tons. Sampo Toyssy, co-author of the app from 10tons, commented "We were surprised and feel greatly honored as we know many great games were submitted. Sparkle is one of our most successful products in Nokia's Ovi Store and the extra marketing promotion Nokia will do on our behalf is a tremendous boost for us." The Sparkle app, a mobile version of the popular PC game, was inspired by games like Puzz Loop and Zuma.

The Application category grand prize winner is ShutterPro Premium from BLStream. ShutterPro Premium lets users experiment with pictures taken on the Nokia N8 by using interface and advanced features that are intuitive to photographers. Miloslaw Smyk of BLStream notes, "We wanted to innovate with ShutterPro Premium and worked closely with Nokia N8 users who motivated us to create dedicated features for N8 camera enthusiasts. We are happy that our efforts have been recognized by Nokia and by Nokia N8 users," he added.

Category top winners each receive USD 150,000 with the two grand prizes winners receiving an additional USD 100,000 and a marketing promotion package valued at USD 1.9 million. Other placing winners received various other cash prize amounts. A full list of category winners can be found at http://www.callingallinnovators.com/10M/winners.aspx.

"Our developers continue to delight us with amazing, fun and useful apps," said Marco Argenti, senior vice president, developer ecosystem and marketplace. "We are pleased to present 10tons and BLStream the top awards in their respective categories for their creativity and innovation."

With Ovi Store downloads reaching over nine million downloads daily, consumers are sending the message that apps -whether it is games, productivity, imaging or more-are desired from their Nokia devices. Ovi Store is available to consumers using Nokia's Symbian smartphones and Series 40 mobile devices in more than 190 markets in 32 languages. Additionally, consumers show their preference for operator billing when offered a choice versus credit card billing. Nokia has the largest network of over 120 operator billing partners worldwide.

Google+ Is Expanding Throughout Google Like An Octopus

When Google says that Google+ is just at the beginning today, this deep integration throughout Google is what they're talking about -- not just feature updates like adding games.

Matt Rosoff, Business Insider
August 12, 2011

The name says it all: Google+ is eventually going to come to all parts of Google.
It started at launch, when Google+ notifications began appearing on top of Google Search and Gmail. That has been a great trick to keep people engaged.
Now, public Google+ posts will begin appearing in search results.
Here's how it works. Say somebody in your Google+ Circles has publicly shared a link about that restaurant on Google+.
When you search for that restaurant or similar terms, you'll see a link to that friend's post on Google+. In other words, your search results are suddenly more personal -- you won't just see what random Yelp users and restaurant critics think but also what your friends think.
It's exactly the kind of thing Facebook and Bing teamed up to do earlier this year.
So far, Google hasn't started incorporating data from aggregate Google+ reviews and +1s into search results.
For instance, just because everybody is +1'ing all my articles on SAI (which of course you are), that doesn't mean they'll show up any higher in general search results -- they'll only appear higher for people who have taken the time to mark them as interesting. But eventually, this aggregate social data will get fed into Google's core search algorithms.
There will be other examples of Google+ spreading as well.
Imagine how Google+ might tie into YouTube -- recommended videos could be based on things you and your friends have shared, and you might be able to embed or share videos directly on your Google+ page without ever leaving YouTube. Or how businesses might be able to tie business profiles (once they come out) into their AdWords campaigns.
When Google says that Google+ is just at the beginning today, this deep integration throughout Google is what they're talking about -- not just feature updates like adding games.

Why Apple's iAds Haven't Taken Off

iAds seems to be beset with a host of issues and hasnt really taken off. Advertising and mobile advertising is definitely going to play a key role in monetization going forward so I expect Apple will attempt to fix this quickly unless they want to end up relying on an external ad platform and network


Jay Yarow, Business Insider
August 18, 2011


Apple's iAds are one of the company's few mediocre products since Steve Jobs took over.
With VP of mobile ads Andy Miller leaving to become a venture capitalist we asked a plugged-in mobile source what they think is going on with Apple's ad product.
Here's our source's take:
  • Apple isn't delivering a big audience. With iAds, you only get access to iPhones, iPads, and iPod Touches. A good audience for sure, but it means you're missing out on over 70% of the people in the world.
  • Android is exploding and iAds don't reach Android users. If an advertiser wants to reach an Android users, it has to use a second ad network. That's an extra layer of complexity.
  • Other companies can do rich media ads for less money. The sexiness of Apple has dimmed. Now iAds have to compete on price and other traditional ad selling techniques. It's losing sales people, and iAds are still overpriced.
  • Advertisers don't know if Apple is committed to iAds. We're not sure how important this really is, but Apple has seemingly pulled back its support for iAds. At the first WWDC following Apple's launch of iAds, Steve Jobs spent a bunch of time talking about iAds. This year, there wasn't a peep. If Apple isn't committed, why should advertisers be?
From our perspective, it sounds like what works for Apple's products doesn't work for advertising. You can't be closed and proprietary for advertisers who want to reach as many people as possible.
It looks like it's time for Apple to rethink its approach to the ad market.

Sunday, August 28, 2011

Report: Next gen BlackBerry smartphones to support Android apps

This will not address BB's OS challenge and some functionality of the Android apps might get curtailed due to device API integration challenges!


Mobile Business Briefing
August 25, 2011


Research in Motion (RIM) is planning to allow Android apps to run on the latest generation of BlackBerry smartphones due to be launched in 2012, according to Bloomberg.

The new smartphones will run on the company’s next-generation QNX software, according to Bloomberg’s sources, and support Android apps in a similar way to the company’s BlackBerry PlayBook tablet PC, which launched in May.

The PlayBook runs the QNX software and is able to support more than 200,000 Android applications as well as around 25,000 Java-based apps on RIM’s own App World app store. RIM has launched two ‘app players’ for the PlayBook to provide a run-time environment for BlackBerry Java apps and Android 2.3 apps.

BlackBerry devices have been losing ground in the smartphone market in recent times - partly due to relatively few products being launched. The QNX OS is aimed at revamping the BlackBerry device range by adding new features and widening the portfolio of available applications.

RIM is believed to be planning to launch its first QNX-based smartphone in early 2012 and allowing Android apps to run on new handsets should provide a further boost for the company's next generation of handsets.

RIM introduced several new BlackBerry models running on the BlackBerry 7 OS earlier this month, but the company has said that the most recent quarter could see sales drop for the first time in nine years.

Innovation, Not Replication, Needed For E-com Success | VCCircle


Interesting session with good insights but again nothing very new. While the potential for e-commerce in India is huge and undisputed there exist sizeable challenges currently including logistics, payments, credibility, talent, consumer awareness and confidence that need to be addressed/surmounted before the sector can scale meaningfully.


The e-commerce sector in India has already received funding in excess of $250 million this year. And this amount can easily cross the $500 million mark by the end of 2011. However, this also raises a big question. Is the funding justified? Many believe that this is a matter of concern, as it can be a new dotcom bubble right here in India and the funds infused in up-and-coming start-ups may not see the kind of returns that the investors expect.

The third edition of the VCCircle E-Commerce Forum saw discussions regarding the potential, challenges and the success mantra, currently ruling the e-commerce space. And it was, indeed, a hit, both in terms of turnout and the quality of information shared. The panellists gave an insightful view of the current trends in the e-commerce space in India and what the future might hold in store.

New trend for 2011: App Stores within App Stores?

No comments on professional proprietary grounds


Mobile Business briefing
July 13, 2011


Both Vodafone and Sony Ericsson already have their own app stores for Android. Vodafone has the 360 Shop and Sony Ericsson has the PlayNow Arena. So why offer content on two places? Potentially because their stores are lacking volume compared to the Android Market.
Consumers might choose the Android Market as primary content discovery on their phone, regardless of the fact that another store from their carrier or device manufacturer is also present on the device. It will be very interesting to follow if this is a first step to abandon their own app stores for Android, or if these will co-exist with the specific Vodafone and Sony Ericsson channels in Android Market.
Carriers and handset vendors will be able to offer and promote exclusive content with these custom channels in Android Market, which might not necessarily be available in the regular store. It makes a lot of sense to focus on exclusive content here, where the carrier or handset vendor channels can be used as a differentiator compared to other content sources.
There is currently no support for a developer to get their app featured in one of these channels from within the regular Android Market Developer Console. Developers with good content that want to get their app featured in the Vodafone or Sony Ericsson channel will have to get in touch with their global or local content teams. Sounds familiar? That’s because this feels somewhat like going back to the carrier deck.
Google is not the first one to support app stores within app stores. Microsoft has done something very similar with the manufacturers’ zone within Windows Phone 7 Marketplace where handset manufacturers can offer and promote specific apps. LG for example already utilises this. Is it possible that we are starting to see the early beginnings of a trend here where carriers and handset manufacturers are going for partnerships with the leading app stores owned by OS developers to get their own content section within these existing app stores, rather than relying purely on own launched stores?
Actually, for consumers this might not be a bad thing. If you buy a phone with an app store built in the OS, where potentially both your carrier and device brand are pushing alternative stores for content discovery, this can be pretty confusing. Having one central channel where content from the stores of OS owners, carriers and handset manufacturers are combined would benefit the consumer and would deliver a clear message and centralised experience. Additionally, a big hurdle is always the billing of content, which can be greatly improved if the major players in the market start increasingly working together on this instead of each pushing their own solutions.
A trend like this means more fragmentation than they already deal with for developers. We believe it will be unlikely that carriers and handset manufacturers will stop with their own app stores and completely focus on partnerships like the channels in Android Market and Windows Phone 7 Marketplace. To get their content in these channels, it now seems that developers will have to go through deals with the content teams, instead of just submitting an app for approval. So, in the case that you are a developer with an application in the Vodafone 360 Shop or Sony Ericsson PlayNow Arena, and you also have an application in their Android Market channels, there is no centralised app submission and reporting solution yet. Still, every piece of top listings in the stores is expensive real estate where a developer is highly unlikely to say no when he gets the chance to have his app promoted clearly in such a channel.
So, will the new content trend of 2011 be App Stores within App Stores? This will depend largely on how well carriers and handset manufacturers will support developers to benefit from this, and create a solid experience for them without going back to the old carrier deck model. From a consumer perspective, it sure has potential.
Vincent Hoogsteder

Vincent Hoogsteder is CEO and co-founder of Distimo, a globally recognised app store analytics company built to solve the challenges created by a widely fragmented app store marketplace filled with equally fragmented information and statistics.
The editorial views expressed in this article are solely those of the author(s) and will not necessarily reflect the views of the GSMA, its Members or Associate Members